Release notes
1.1.1 - released 09.04.2024
new:
- Mesh: added a way to increase height of the Ocean.
- Material: added an option to select between Refractive and Subsurface Scatter shader models.
fixed:
-
Fixed red ocean appearing in Cycles rendering engine if ocean was removed and then added.
Fixing red ocean issue in the old files:
- Save new preset with your current ocean settings
- Remove Ocean
- Add Ocean
- Apply your previously created preset
1.1.0 - released 28.03.2024
- Added underwater shader for water surface and world.
- Added new water surface material with custom light dispersing refraction shader.
- Mesh: added option to select an object to be able to shrinkwrap Ocean around it.
- Material: added water subsurface color, extinction and scattering parameters.
- Camera: added water edge that is shown whenever the camera is between the atmosphere and water.
- Wakes & Ripples: added option to select up to 3 objects to apply ripples.
- Underwater: added a way to select submerged objects to apply underwater shader.
- Underwater: added particles that give a more realistic feel.
- Underwater: added Blender underwater volumetric.
improvements:
- Whenever PSA is turned on before adding ocean, Starlight Sun is automatically attached to the Sun slot.
1.0.2 - released 18.12.2023
improvements:
- Added a convenient shortcut to quickly access the location of your presets.
1.0.1 - released 24.11.2023
new:
- Now you can apply Wakes to the objects in the water. It is a pattern of waves created by an object moving through water.