Release notes

1.1.1 - released 09.04.2024

new:

  • Mesh: added a way to increase height of the Ocean.
  • Material: added an option to select between Refractive and Subsurface Scatter shader models.

fixed:

  • Fixed red ocean appearing in Cycles rendering engine if ocean was removed and then added.

    Fixing red ocean issue in the old files:

    1. Save new preset with your current ocean settings
    2. Remove Ocean
    3. Add Ocean
    4. Apply your previously created preset

1.1.0 - released 28.03.2024

Release 1.1.0 banner new:

  • Added underwater shader for water surface and world.
  • Added new water surface material with custom light dispersing refraction shader.
  • Mesh: added option to select an object to be able to shrinkwrap Ocean around it.
  • Material: added water subsurface color, extinction and scattering parameters.
  • Camera: added water edge that is shown whenever the camera is between the atmosphere and water.
  • Wakes & Ripples: added option to select up to 3 objects to apply ripples.
  • Underwater: added a way to select submerged objects to apply underwater shader.
  • Underwater: added particles that give a more realistic feel.
  • Underwater: added Blender underwater volumetric.

improvements:

  • Whenever PSA is turned on before adding ocean, Starlight Sun is automatically attached to the Sun slot.

1.0.2 - released 18.12.2023

improvements:

  • Added a convenient shortcut to quickly access the location of your presets.

1.0.1 - released 24.11.2023

new:

  • Now you can apply Wakes to the objects in the water. It is a pattern of waves created by an object moving through water.