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Documentation

Hey 👋, first time here? You can find the installation guide and first run in the getting started section.

⚠️ We are currently updating documentation. Some of the entries may be empty.

General

Sun

Select source of light. By default selects Physical Starlight and Atmosphere sun if addon is installed and enabled.

Planets

Add or remove planet.Allows planets to be added, removed and renamed for your convenience. Maximum count of planet is determined by ones hardware specification.

Planet

Albedo

Color map of the planet.Sets color or applies color map texture to the planet.

Roughness

Sets how rought is the planet surface.Surface roughness, also termed landscape, terrain, or topographic roughness in geomorphology, is directly connected to the unevenness of surface elevation values.

Height

Gives planet its highs and lows.Applies displacement map (also known as a height map or elevation map) to the surface.

Emission

Make certain parts of the planet emit light.Applies emission map (also known as emissive map).

Emission strength

Determines brightness of the parts that emit light.

Atmosphere

Radius

Radius of the atmosphere.

Density

Atmosphere density.

Rayleigh Insattering

Rayleigh Scale Height

Mie Inscattering

Mie Scale Height

Noise Jitter

Reflection Jitter Miltiplier

Rings

Texture

Color Tint

Rotation

Inner Radius

Outer Radius

Indirect Shadow Factor

Translucency

Transform

Radius

Radius of the planet.

Rotation

Rotation of the planet.

Transform mode

Selection between ways of posistioning planets.Select between global (X, Y, Z), viewer-based (azimuth, elevation & distance) or elliptical orbit (ellipse width & height + orbit rotation) positioning modes.