Documentation
Hey , first time here? You can find the installation guide and first run in the getting started section.
⚠️ We are currently updating documentation. Some of the entries may be empty.
General¶
Sun
Select source of light. By default selects Physical Starlight and Atmosphere sun if addon is installed and enabled.
Planets
Add or remove planet.Allows planets to be added, removed and renamed for your convenience. Maximum count of planet is determined by ones hardware specification.
Planet¶
Albedo
Color map of the planet.Sets color or applies color map texture to the planet.
Roughness
Sets how rought is the planet surface.Surface roughness, also termed landscape, terrain, or topographic roughness in geomorphology, is directly connected to the unevenness of surface elevation values.
Height
Gives planet its highs and lows.Applies displacement map (also known as a height map or elevation map) to the surface.
Emission
Make certain parts of the planet emit light.Applies emission map (also known as emissive map).
Emission strength
Determines brightness of the parts that emit light.
Atmosphere¶
Radius
Radius of the atmosphere.
Density
Atmosphere density.
Rayleigh Insattering
Rayleigh Scale Height
Mie Inscattering
Mie Scale Height
Noise Jitter
Reflection Jitter Miltiplier
Rings¶
Texture
Color Tint
Rotation
Inner Radius
Outer Radius
Indirect Shadow Factor
Translucency
Transform¶
Radius
Radius of the planet.
Rotation
Rotation of the planet.
Transform mode
Selection between ways of posistioning planets.Select between global (X, Y, Z), viewer-based (azimuth, elevation & distance) or elliptical orbit (ellipse width & height + orbit rotation) positioning modes.